101				// version number

1					// non car number

0.000000, 0.518822, 0.000000			// centre of mass position
0.000000, 0.518822, 0.000000			// centre of mass position when attached

1					// number of shapes

polyhedron
12					// number of points
7.393113, 0.000000, 0.000000
3.696556, 0.000000, -6.402624
-3.696557, 0.000000, -6.402623
-7.393113, 0.000000, 0.000001
-3.696556, 0.000000, 6.402624
3.696557, 0.000000, 6.402623
5.731095, 1.037643, -0.000001
2.865547, 1.037644, -4.963275
-2.865548, 1.037644, -4.963275
-5.731095, 1.037643, 0.000000
-2.865547, 1.037643, 4.963273
2.865548, 1.037643, 4.963273

500, 500				// mass unattached, mass attached
14.786226, 1.037644, 12.805248				// am width height and length
0						// bend angle before snapping
0						// torque (KN m) needed to move object
// Materials for shrapnel
1
M14.MAT

// start of keyword data
INFINITE_I
WORLD_TRANSLATION_JOINT
0, 0, 0							// joint position
0, -1, 0							// axis (direction of movement)
2.0								// lift height

9								// forward accel in g
7								// reverse accel in g (nb grvity will pull it down)
1								// resistance going up
1								// resistance going down
5000							// pause at the top

IGNORE_WORLD_COLLISIONS
DRIVABLE_ON
RISE_WHEN_HIT
NUMBER_OF_PUSHES
25

BLOCK_CAMERA

END

